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Wave Visual Editor: Remove single component

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  • Wave Visual Editor: Remove single component

    Hi,

    I have an entity contains of a rigid body and two colliders.

    I want to delete one collider but the editor wants to delete the rigidbody, too!
    I don't want to loose my rigid body settings! How can I remove this single component without affecting the other?

    Regards!

  • #2
    Hello Iqscope,

    We have this issue in the bug list. It will be solved as soon as possible.
    For now, you can do as follows:
    - Close the editor.
    - Copy the `Content` folder as backup in a safe place.
    - Open the `Content\Scenes\MyScene.wscene` file with a text editor.
    - Find the Collider XML node you want to delete, and delete it.
    - Delete the `Content\Intermediate` folder, that is used as cache for the editor.
    - Opens the editor and the component no longer exists.

    Have a nice day.

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    • #3
      Hello,

      This issue continues. Is correct?

      Regards.

      Comment


      • #4
        I answer the question myself. The issue is fixed.

        Comment


        • #5
          Good to know. Sorry but I'm not active in this forum at the moment.

          Regards.

          Comment

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