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TiledMap and zorder

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  • TiledMap and zorder

    Hi,
    in my game I'm trying to render a tiled map plus some entities.
    To render the tiled map I'm currently using the WaveEngine.TiledMap extension (nuget package, latest version)

    How I can solve this issue?
    https://discourse.mapeditor.org/t/is...-sorting/736/6

    As far as I understand TiledMapLayerRenderer is responsible for giving a z value on each tile rendered (actually it use a z value for each layer)
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