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Problem with run android samples in MacOS

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  • Problem with run android samples in MacOS

    I have a problem with run build and run project in macOS 10.12.3 in Xamarin Studio 6.0:

    For example, I started VuforiaTest_Android.sln and have Error:

    /MyPath/Samples-b00057faf3fb92837011f29a8e13dccb51c7b7fd/Extensions/VuforiaTest/packages/WaveEngine. Error: Command 'mono "WaveConstantsCMD.exe" -i "/MyPath/Samples-b00057faf3fb92837011f29a8e13dccb51c7b7fd/Extensions/VuforiaTest/VuforiaTest.weproj" -o "/MyPath/Samples-b00057faf3fb92837011f29a8e13dccb51c7b7fd/Extensions/VuforiaTest/SharedSource/Main"' exited with code: 255. (VuforiaTest)

    I try replace $(ProjectName) and $(TargetDir) by ${ProjectName} and ${TargetDir} in cproj file, but this field I not find in this file

    Also I try add some change in [YourProject]/packages/WaveEngine. file some line:

    <Exec Condition="'$(OS)' == 'Unix'" Command='mono "WaveConstantsCMD.exe" -i "$(SolutionDir)$(ProjectName).weproj" -o "$(SolutionDir)SharedSource/Main"' WorkingDirectory="/Library/Frameworks/WaveEngine.framework/v2.0/Tools/VisualEditor/"/> <Exec Condition="'$(OS)' == 'Unix'" Command='mono "WaveExporterCMD.exe" -m Project -t Android -p $(ProfileName) -i "$(SolutionDir)$(ProjectName).weproj" -o "$(SolutionDir)Intermediate/Content/$(ProfileName)"' WorkingDirectory="/Library/Frameworks/WaveEngine.framework/v2.0/Tools/VisualEditor/"/>
    <Exec Condition="'$(OS)' == 'Unix'" Command='rsync -aruv "$(SolutionDir)Intermediate/Content/$(ProfileName)/" "$(TargetDir)Content/"'/>

    But it's not resolve my problem. How resolve this problem?

  • #2
    Hi ximet,

    Compile Android from MacOS is not officially supported right now, but there isn't any limitation to get that.

    Another user already ask about this, and he got it:

    Hope that helps.